Closed HightOracle closed 4 days ago
Forgot to reply to this back when I saw it, but as far as I'm aware, culling is working just the in v50 as it did before v50. It even requires v50 now to track enemies that are carrying items.
I did also test with Poltergeist not long ago, and I had to make a few changes to how its camera and light get handled, so maybe that's what you're noticing.
I would recommend verifying that you're getting culling by switching the culling off and on using LethalConfig, especially in larger maps. You should notice a difference when doing so if it's working.
Mod stopped working on v50. At least, it doest work the same way. I can tell it by performance loss and by the fact that I can see whole facility in freecam (via Poltergeist mod) while far from it. Before v50 you could only see the facility in close proximity.