2394425147 / astrodx

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In Beta 1, AstroDX can't list songs amd throws an error instead #117

Open cattokomo opened 2 days ago

cattokomo commented 2 days ago

Describe the bug AstroDX will throws an error about object null reference.

NullReferenceException: Object reference not set to an instance of an object.

AstroDX.Contexts.Hub.Home.Navigation.EntryButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0)
UnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0)
UnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0)
UnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0)
UnityEngine.EventSystems.EventSystem.Update () (at <00000000000000000000000000000000>:0)
UnityEngine.EventSystems.EventSystem:Update()

To Reproduce Steps to reproduce the behavior:

  1. Open AstroDX
  2. Tap "Library"

Expected behavior It should able to list songs in levels/ directory.

Device specs

Additional context The error does not appear in other devices such as Samsung Galaxy A52 OneUI 4.