Open cattokomo opened 2 days ago
Describe the bug AstroDX will throws an error about object null reference.
NullReferenceException: Object reference not set to an instance of an object. AstroDX.Contexts.Hub.Home.Navigation.EntryButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <00000000000000000000000000000000>:0) UnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointerButton (UnityEngine.InputSystem.UI.PointerModel+ButtonState& button, UnityEngine.EventSystems.PointerEventData eventData) (at <00000000000000000000000000000000>:0) UnityEngine.InputSystem.UI.InputSystemUIInputModule.ProcessPointer (UnityEngine.InputSystem.UI.PointerModel& state) (at <00000000000000000000000000000000>:0) UnityEngine.InputSystem.UI.InputSystemUIInputModule.Process () (at <00000000000000000000000000000000>:0) UnityEngine.EventSystems.EventSystem.Update () (at <00000000000000000000000000000000>:0) UnityEngine.EventSystems.EventSystem:Update()
To Reproduce Steps to reproduce the behavior:
Expected behavior It should able to list songs in levels/ directory.
levels/
Device specs
Additional context The error does not appear in other devices such as Samsung Galaxy A52 OneUI 4.
Describe the bug AstroDX will throws an error about object null reference.
To Reproduce Steps to reproduce the behavior:
Expected behavior It should able to list songs in
levels/
directory.Device specs
Additional context The error does not appear in other devices such as Samsung Galaxy A52 OneUI 4.