Open Not-A-Normal-Robot opened 3 years ago
Just stick to libTAS. A TASing tool is out of the scope of this project. Also I expect its demands would be low, with the very rare exception of needing a simple "undo" function in certain modes like PC, C4W or big bang.
why close? it's not too hard to do, and nullpomino has already made this
why close? it's not too hard to do, and nullpomino has already made this
Well, if you wish :-/
and nullpomino has already made this
Exactly the reason I made this issue ^^
Pressing F8 will open the debug overlay, and pressing F11-F12 will adjust the speed. I think it's an early implementation of this.
Do TAS players need to see invisible blocks, ALWAYS?
And how to display 10 nexts in that little box lol
Do TAS players need to see invisible blocks, ALWAYS?
If you are playing invisible mode, yes, I guess. That's one of the purposes of the "tool" in "tool-assisted speedrun". (If it was another game, some people would probably develop a tool that displays the field based on what's in the memory for the game's process.)
And how to display 10 nexts in that little box lol
Maybe you can have the 6 next pieces in the normal position and 4 letters below it for an additional 4 next pieces
Maybe you can have 4 letters below it for an additional 4 next pieces
Same idea, going to make this now
If you want to save a state, you need to have a mechanism to back up the results of a coroutine. I suggest implementing a duck type coroutine that supports rewinding and copying by using a central coroutine delivering the values, and retrievers that stores an index.
On the other hand, all the coroutines in Techmino are just random number generators, which can be replicated: just copy the random seed and you're done. This method cannot be generalized though.
Feature request: a toggle for automatically fast-forward through delays (countdown, spawn delay, line delay) until the next piece is ready to be controlled.
(Thing to consider: how would IRS/IHS interact with it? How does a TASer make use of IRS/IHS while this is turned on?)
Feature request: a toggle for automatically fast-forward through delays (countdown, spawn delay, line delay) until the next piece is ready to be controlled.
(Thing to consider: how would IRS/IHS interact with it? How does a TASer make use of IRS/IHS while this is turned on?)
How about instead it's made into a button to skip delays instead of a toggle? Then you'd have to hold the rotation/DAS/hold to do IRS/IMS/IHS
And if you really want a toggle, it'd make it so that the delays are only shortened to 1 frame instead of 0 so you can still IRS/IHS/IMS
Edit: I've noticed IMS requires DAS to be charged, so this won't work.
Feature checklist: