Open KonSola5 opened 2 weeks ago
I am prefer the extra 180-degree rotation button Actually, do both. players who used to use 3 rotate buttons will dislike the Quick Turn mechanic
As someone who don't use the 180 button...
(for the love of whatever religious deity you believe or don't believe, DON'T claim that "this game is designed for 3 rotation buttons, it's your problem if you don't use the 3rd rotation button")
As someone who don't use the 180 button...
(for the love of whatever religious deity you believe or don't believe, DON'T claim that "this game is designed for 3 rotation buttons, it's your problem if you don't use the 3rd rotation button")
? I said implementing both Quick Turn and 3rd rotate button?
As someone who don't use the 180 button... (for the love of whatever religious deity you believe or don't believe, DON'T claim that "this game is designed for 3 rotation buttons, it's your problem if you don't use the 3rd rotation button")
? I said implementing both Quick Turn and 3rd rotate button?
That statement didn't target at you. I was targetting at MrZ.
As someone who don't use the 180 button... (for the love of whatever religious deity you believe or don't believe, DON'T claim that "this game is designed for 3 rotation buttons, it's your problem if you don't use the 3rd rotation button")
? I said implementing both Quick Turn and 3rd rotate button?
That statement didn't target at you. I was targetting at MrZ.
quack :duck: I almost got misunderstanding...
Rotating a Gela piece 90 degrees twice in a 1-wide spot in a quick succession should rotate it 180 degrees without need for a dedicated 180-degree rotation button.