Hi,
Fixed an issue with:
1) Flash not giving a error callback when a image load fails. This change is
kind of dependent on my patch fix to gwt-flash, as it creates a Throwable. So
not sure if someone can also apply that patch, and update the jar for playn. (
http://code.google.com/p/gwt-flash/issues/detail?id=2 )
2) Flash throwing out an error when trying to draw an image that failed to
load. I created a empty 1x1 BitmapData, so it renders nothing instead, which is
consistent with other platforms.
Also submitted a minor patch to AbstractAssets, removing a unneeded temporary
variable.
/Simen
Original issue reported on code.google.com by simen...@gmail.com on 28 May 2012 at 3:44
Original issue reported on code.google.com by
simen...@gmail.com
on 28 May 2012 at 3:44Attachments: