Open MatheusOPP opened 4 years ago
Changing the value in line 311 in support.lua from 0.8 to 0.7 seems to fixed the issue for me.
Changing the value in line 311 in support.lua from 0.8 to 0.7 seems to fixed the issue for me.
This seems to have worked for me as well.
Is this still an issue? I have recently corrected the regions in the support selection script.
This still is an issue on my phone (using AnkuLua as a service, without daemon). I've tried debugging it and it seems that script won't see first supports from initial screen (before any scrolls). I've deleted all the scrolling bits from select and looping only the search part with toast to indicate if it was indeed running, it sat in a loop for a minute not finding anything. However, after a manual small movement it instantly indicated one of the first two supports and started quest. This led me to conclusion that initial movement is required for some reason, so i wrote a quick bandaid fix which doesn't seem to break anything, but takes 3-5 extra seconds on each support update (requires three extra scrolls (which could be made smaller than in my example) to get going) Also swiping down and then back to the top didn't work for some reason (it still couldn't find first supports after it), so problem probably isn't in the lack of movement
I've added those lines to the game.lua
game.SUPPORT_HOTFIX_SWIPE_START_CLICK = Location(35,1190)
game.SUPPORT_HOTFIX_SWIPE_BOTTOM_CLICK = Location(35,1000)
game.SUPPORT_HOTFIX_SWIPE_END_CLICK = Location(35,1170)
game.SUPPORT_HOTFIX_SWIPE_TOP_CLICK = Location(35,1220)
(SUPPORT_HOTFIX_SWIPE_BOTTOM_CLICK
second coordinate could be increased, but I'm not sure at which point it will start registering it as a click and not swipe, so i left it at that)
Added function for short initial movement to support.lua
suppStartHotfix = function()
local touchActions = {
{ action = "touchDown", target = game.SUPPORT_HOTFIX_SWIPE_START_CLICK },
{ action = "touchMove", target = game.SUPPORT_HOTFIX_SWIPE_BOTTOM_CLICK },
{ action = "wait", target = 0.4 },
{ action = "touchMove", target = game.SUPPORT_HOTFIX_SWIPE_END_CLICK },
{ action = "wait", target = 0.4 },
{ action = "touchUp", target = game.SUPPORT_HOTFIX_SWIPE_END_CLICK },
{ action = "wait", target = 0.5 }
}
setManualTouchParameter(5, 2)
manualTouch(touchActions)
end
Also added function which resets scroll to it's initial position (without this all servants after first 2 won't be detected)
afterSwipeFix = function()
local touchActions = {
{ action = "touchDown", target = game.SUPPORT_HOTFIX_SWIPE_END_CLICK },
{ action = "touchMove", target = game.SUPPORT_HOTFIX_SWIPE_TOP_CLICK },
{ action = "wait", target = 0.4 },
{ action = "touchUp", target = game.SUPPORT_HOTFIX_SWIPE_TOP_CLICK },
{ action = "wait", target = 1 }
}
setManualTouchParameter(10, 1)
manualTouch(touchActions)
end
Call suppStartHotfix
with condition numberOfSwipes == 0
and afterSwipeFix
with condition that checks if it was already called in this support screen update, all in the selectPreferred
function, which would look like this:
selectPreferred = function(searchMethod)
local numberOfSwipes = 0
local numberOfUpdates = 0
while (true)
do
if numberOfSwipes == 0 then
suppStartHotfix()
fixSwipe = 0
end
local result, support = searchVisible(searchMethod)
if fixSwipe == 0 then
fixSwipe = 1
afterSwipeFix()
end
if result == "ok" then
...
Replicated this issue on 2 other phones also using AnkuLua as a service without daemon, sadly I can't get AnkuLua to work with daemon on any of the phones so I'm not sure, but I guess this issue could be specific to not using daemon.
It is incredibly poor fix but it works in all the cases i could think of, maybe you could rewrite and implement it
I've been trying to use the script to farm the currently ongoing NA lotto. It's mostly working nicely, but when it goes to the support screen to choose a new support, it always ignores whatever shows up on the screen before the first wipe, which means it effectively ignores the two first supports in the list. For example, my settings are like this:
This should select any Waver with MLB Merry Sheep. Sometimes a Waver with MLB Merry Sheep appears in the first two slots, but it doesn't ever get selected, instead the scripts ignores it and swipes down. After the swipe, if there's a Waver with MLB Merry Sheep there, it works as intended. But it never selects the first two supports, even after it refreshes the results if it doesn't find any below, it STILL ignores the first two supports.
I hope you can fix this.
Edit: Sometimes, a "default region being returned" error also pops up, if this helps somehow.