Within my app, I'm calling the same FlareActor twice (through a private stateless widget) but with different callback functions. The first callback calls a null (it loops a loading animation so it's not going use the callback either way) and the second time it's a function that notifies that the 'done' animation is complete.
I've modified my code to provide some helpful print statements (including changing the parent).
Notice how flutter (and thus the widget) has the reference to the new function (which goes to void) but FlareActor is calling the old function? Am I doing something wrong or is this not intended?
Within my app, I'm calling the same FlareActor twice (through a private stateless widget) but with different callback functions. The first callback calls a null (it loops a loading animation so it's not going use the callback either way) and the second time it's a function that notifies that the 'done' animation is complete.
I've modified my code to provide some helpful print statements (including changing the parent).
Stateless Widget (with FlareActor)
```dart class _Splash extends StatelessWidget { const _Splash({Key key, this.isLoading = true, this.onComplete}) : super(key: key); final bool isLoading; final Function onComplete; @override Widget build(BuildContext context) { print('Flutter: $onComplete'); return Center( child: SizedBox( height: 250, child: FlareActor( "lib/graphics/splash-screen.flr", alignment: const Alignment(0, 0), fit: BoxFit.contain, animation: isLoading ? 'loading' : 'done', callback: (_) { print('FlareActor: $onComplete'); }, ), ), ); } } ```Parent Widget (Important bits only)
```dart if (state is SplashScreenLoading) { return _Splash(onComplete: () => 'stringType'); } if (state is SplashScreenSuccess) { return _Splash(isLoading: false, onComplete: () => cubit.animationEnded()); } ```So I expect the FlareActor to call the new function, but that's not what happens.
Print Statements
``` I/flutter ( 3231): Flutter: Closure: () => String I/flutter ( 3231): Flutter: Closure: () => void I/flutter ( 3231): FlareActor: Closure: () => String ```Notice how flutter (and thus the widget) has the reference to the new function (which goes to void) but FlareActor is calling the old function? Am I doing something wrong or is this not intended?