Open theballaam96 opened 1 year ago
Base hack brain dump:
SENDING ITEMS Create 400 new flags which the game will set for archipelago seeds. If a flag in that block is meant for a local item, the archipelago server will send the item to the player. Archipelago will check the flag block for the 400 flags to see which of them is set, can use the flag lookup table in ROM if we need to get those 400 flags back to their source.
RECEIVING ITEMS Have a static memory address for receiving items which will check for a non-zero value. If it detects this, based on the value, it will give a certain item. For example, 1 = GB, 2 = Punch etc. If item is some generic item which bases its count off the flags (eg. Medal), it will set the first available cleared flag in the array. After performing the necessary actions, it will set the value back to 0 so the archipelago server knows it can send another item
https://discord.com/channels/463917049782075395/559837132428935170/1085773485961400400