Python script that randomizes various things in DK64. See the readme for current options that are available to be randomized as well as other features.
Fixed an issue where SLO and the Helm Key lock could place two Key 8s.
Resolved this by moving the bit that randomly places Key 8 out of PlaceConstants, where it's a bit out of place. Doing it in there means that the rest of the fill doesn't know we placed Key 8. Given that it's not placing a constant location I think it makes more sense to place Key 8 elsewhere, even if we have to duplicate some code.
Fixed an issue where SLO and the Helm Key lock could place two Key 8s.
Resolved this by moving the bit that randomly places Key 8 out of PlaceConstants, where it's a bit out of place. Doing it in there means that the rest of the fill doesn't know we placed Key 8. Given that it's not placing a constant location I think it makes more sense to place Key 8 elsewhere, even if we have to duplicate some code.