We do not ping CodedUiTestServer before sending commands, like we do in Winium.StoreApps.
This might result in race condition in some cases (slow Hyper-V VM, etc.), when CodedUIServer did not start properly yet and we have already sent commands resulting in could not connect error and tests failing.
We do not ping CodedUiTestServer before sending commands, like we do in Winium.StoreApps.
This might result in race condition in some cases (slow Hyper-V VM, etc.), when CodedUIServer did not start properly yet and we have already sent commands resulting in
could not connect
error and tests failing.