Closed 2lambda123 closed 6 months ago
Unable to locate .performanceTestingBot config file
Seems you are using me but didn't get OPENAI_API_KEY seted in Variables/Secrets for this repo. you could follow readme for more information
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First PR by @2lambda123
PR Details of @2lambda123 in huawei-noah-xingtian : | OPEN | CLOSED | TOTAL |
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1 | 0 | 1 |
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Hello @2lambda123! Thanks for opening this PR. We checked the lines you've touched for PEP 8 issues, and found:
examples/chinese_chess/agent/mcts_async.py
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examples/chinese_chess/agent/players.py
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examples/chinese_chess/agent/resnet.py
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examples/chinese_chess/config/conf.py
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examples/chinese_chess/env/cchess_env.py
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examples/chinese_chess/env/cchess_env_c.py
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examples/chinese_chess/env/game_state.py
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examples/chinese_chess/lib/cbf.py
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examples/chinese_chess/lib/game_convert.py
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examples/chinese_chess/lib/utils.py
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examples/chinese_chess/nash/cal_nash_eq.py
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examples/chinese_chess/nash_evaluate.py
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examples/chinese_chess/nash_evaluate_worker.py
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examples/chinese_chess/optimizer.py
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examples/chinese_chess/self_play.py
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examples/chinese_chess/self_play_worker.py
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examples/chinese_chess/server/data_loader.py
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examples/chinese_chess/server/exchanger.py
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examples/chinese_chess/server/trainer.py
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examples/chinese_chess/worker/chess_selfplay.py
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examples/chinese_chess/worker/game.py
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examples/chinese_chess/worker/initize_weight.py
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Check out the playback for this Pull Request here.
⏱️ Estimated effort to review [1-5] | 4, due to the significant amount of new code added, including multiple classes, methods, and functions. Understanding the Chinese Chess environment, utility functions, and Nash battle worker module requires careful examination. |
🧪 Relevant tests | No |
⚡ Possible issues | Possible Bug: - In the `BaseChessBoard` class, the `move` method modifies the `pos_from` and `pos_to` objects directly, which might lead to unexpected behavior. Consider creating new `Pos` objects instead of modifying the existing ones. |
Code Duplication: - There is some code duplication in the `create_uci_labels` and `create_position_labels` functions. Consider refactoring to reduce redundancy and improve maintainability. | |
Performance Concern: - The `get_legal_moves` method in the `CchessEnv` class performs a large number of nested loops and conditional checks, which could impact performance for large datasets. Consider optimizing the algorithm for better efficiency. | |
🔒 Security concerns | No |
Category | Suggestion | Score |
Maintainability |
Break down the
___
**Consider breaking down the | 8 |
Refactor the
___
**Consider refactoring the | 7 | |
Refactor the
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**Consider refactoring the | 7 | |
Refactor variable names in a method for clarity and maintainability___ **Consider refactoring the `cal_rate` method for improved readability and maintainability.** [examples/chinese_chess/nash/cal_nash_eq.py [49]](https://github.com/2lambda123/huawei-noah-xingtian/pull/1/files#diff-0132e74a04acb916c62f2405e43f50d8f5e02e0747c51c8fda3d787b2056cfeaR49-R49) ```diff -for one_play in chess_plays: +for play_file in chess_plays: ```Suggestion importance[1-10]: 7Why: The suggestion improves code readability and maintainability by using a more descriptive variable name 'play_file' instead of 'one_play'. | 7 | |
Refactor the
___
**Consider refactoring the | 7 | |
Break down the
___
**Consider breaking down the | 7 | |
Improve error handling in the
___
**Consider handling potential exceptions more specifically in the | 6 | |
Improve handling of division by zero in a calculation___ **Consider handling the case where the sum of row_play_counts is zero more explicitly.** [examples/chinese_chess/nash/cal_nash_eq.py [93]](https://github.com/2lambda123/huawei-noah-xingtian/pull/1/files#diff-0132e74a04acb916c62f2405e43f50d8f5e02e0747c51c8fda3d787b2056cfeaR93-R93) ```diff -row_play_counts / np.sum(row_play_counts) if np.sum(row_play_counts) != 0 else row_play_counts + 1 / len(row_play_counts) +if np.sum(row_play_counts) == 0: + row_play_counts = [1 / len(row_play_counts) for _ in row_play_counts] +else: + row_play_counts = row_play_counts / np.sum(row_play_counts) ```Suggestion importance[1-10]: 6Why: The suggestion suggests a more explicit way to handle the case where the sum of 'row_play_counts' is zero, enhancing code maintainability. | 6 | |
Encapsulate complex logic in a separate method for improved maintainability___ **Consider extracting the complex logic in therpp method into smaller, more focused functions for better maintainability.** [examples/chinese_chess/nash/cal_nash_eq.py [158]](https://github.com/2lambda123/huawei-noah-xingtian/pull/1/files#diff-0132e74a04acb916c62f2405e43f50d8f5e02e0747c51c8fda3d787b2056cfeaR158-R158) ```diff -rpp = np.matmul(row_nash_q.T, rate_tables) +rpp = self.calculate_relative_population_performance(row_nash_q, rate_tables) ``` Suggestion importance[1-10]: 6Why: The suggestion recommends extracting complex logic into a separate method 'calculate_relative_population_performance' for better maintainability. | 6 | |
Consolidate the logic for creating convolutional layers to reduce duplication___ **Consider consolidating the repeated logic for creating convolutional layers in theres_block and conv_block functions to reduce duplication.**
[examples/chinese_chess/agent/resnet.py [5-35]](https://github.com/2lambda123/huawei-noah-xingtian/pull/1/files#diff-0a8bba383181412f524780c90e1dc331f1a3d09573cba6cae65535a1bbf5b46aR5-R35)
```diff
-5 +def res_block(inputx, name, training, block_num=2, filters=256, kernel_size=(3, 3)):
-...
-23 +def conv_block(inputx, name, training, block_num=1, filters=2, kernel_size=(1, 1)):
-...
+def create_conv_layer(inputx, name, training, block_num, filters, kernel_size):
+ net = inputx
+ for i in range(block_num):
+ net = tf.layers.conv2d(
+ net,
+ filters=filters,
+ kernel_size=kernel_size,
+ activation=None,
+ name="{}_conv_conv{}".format(name, i),
+ padding='same'
+ )
+ net = tf.layers.batch_normalization(net, training=training, name="{}_conv_bn{}".format(name, i))
+ net = tf.nn.elu(net, name="{}_conv_elu{}".format(name, i))
+ return net
```
Suggestion importance[1-10]: 6Why: The suggestion aims to reduce duplication and improve maintainability by consolidating the logic for creating convolutional layers. | 6 | |
Enhance the
___
**Consider consolidating the repeated logic for shuffling and extending lists in the | 5 | |
Replace magic numbers with named constants for clarity in calculations___ **Avoid using magic numbers directly in calculations for better code understanding.** [examples/chinese_chess/nash/cal_nash_eq.py [142]](https://github.com/2lambda123/huawei-noah-xingtian/pull/1/files#diff-0132e74a04acb916c62f2405e43f50d8f5e02e0747c51c8fda3d787b2056cfeaR142-R142) ```diff -rate_tables = [[0 for _ in range(model_pool_size)] for _ in range(model_pool_size)] +initial_value = 0 +rate_tables = [[initial_value for _ in range(model_pool_size)] for _ in range(model_pool_size)] ```Suggestion importance[1-10]: 5Why: The suggestion enhances code understanding by introducing a named constant 'initial_value' instead of a magic number directly in calculations. | 5 | |
Modularity |
Extract the logic for creating policy and value heads into separate functions for better modularity___ **Consider extracting the logic for creating the policy and value heads into separatefunctions for better modularity.** [examples/chinese_chess/agent/resnet.py [184-211]](https://github.com/2lambda123/huawei-noah-xingtian/pull/1/files#diff-0a8bba383181412f524780c90e1dc331f1a3d09573cba6cae65535a1bbf5b46aR184-R211) ```diff -184 + with tf.variable_scope("policy_head"): -... -199 + with tf.variable_scope("value_head"): -... +def create_policy_head(body): + policy_head = tf.layers.conv2d(body, 2, 1, padding='SAME') + policy_head = tf.contrib.layers.batch_norm( + policy_head, + center=False, + epsilon=1e-5, + fused=True, + is_training=training, + activation_fn=tf.nn.relu + ) + policy_head = tf.reshape(policy_head, [-1, 9 * 10 * 2]) + policy_head = tf.contrib.layers.fully_connected(policy_head, len(labels), activation_fn=None) + return policy_head +def create_value_head(body): + value_head = tf.layers.conv2d(body, 1, 1, padding='SAME') + value_head = tf.contrib.layers.batch_norm( + value_head, + center=False, + epsilon=1e-5, + fused=True, + is_training=training, + activation_fn=tf.nn.relu + ) + value_head = tf.reshape(value_head, [-1, 9 * 10 * 1]) + value_head = tf.contrib.layers.fully_connected(value_head, 256, activation_fn=tf.nn.relu) + value_head = tf.contrib.layers.fully_connected(value_head, 1, activation_fn=tf.nn.tanh) + return value_head + ``` Suggestion importance[1-10]: 8Why: Extracting the logic into separate functions enhances modularity and improves code organization. | 8 |
Extract the logic from
___
**Consider extracting the logic inside the | 6 | |
Readability, maintainability |
Refactor the
___
**Consider refactoring the | 8 |
Readability |
Enhance string formatting in the
___
**Consider using f-strings for string formatting in the | 4 |
A buffer overflow condition exists when a program attempts to put more data in a buffer than it can hold or when a program attempts to put data in a memory area past a buffer.
User description
Description
Related Issue
Types of changes
Checklist:
Description
CchessEnv
with various methods for Chinese chess environment.BaseChessBoard
with methods for initializing, copying, putting pieces, and moving pieces on the board.Pos
for representing positions on the board.ChessSide
with methods for handling different sides in the game.IcyPlayer
for handling player actions and interactions.Changes walkthrough 📝
cchess_env.py
Added Chinese Chess Environment and Utility Functions
examples/chinese_chess/env/cchess_env.py ['Added a new class `CchessEnv` with various methods for Chinese chess environment.', 'Added functions for creating UCI labels and position labels.', 'Added a new class `BaseChessBoard` with methods for initializing, copying, putting pieces, and moving pieces on the board.', 'Added functions for creating position labels and labels for legal moves.', 'Added a new class `Pos` for representing positions on the board.', 'Added a new class `ChessSide` with methods for handling different sides in the game.']
nash_evaluate_worker.py
Added Nash Battle Worker Module
examples/chinese_chess/nash_evaluate_worker.py ['Added a new module for Nash battle worker in Chinese chess.', 'Implemented functions for setting up players, playing till the end, and conducting Nash battles.', 'Added a new class `IcyPlayer` for handling player actions and interactions.', 'Implemented functions for getting models to battle and performing Nash battles.']
__init__.py
Imported Exchanger and Trainer Classes
examples/chinese_chess/server/__init__.py ['Imported `Exchanger` and `Trainer` classes from the `server` module.']