Closed Dfred closed 1 year ago
Hi @Dfred,
This is planned to be implemented at some point! :slightly_smiling_face:
FYI, I've done it in my fork
This has now finally been implemented 🥳
@Dfred I checked out how you did it in your fork, but I decided against duplicating the build.yml
and decided to make use of a workflow matrix instead.
@2shady4u thanks for implementing the better approach!
Is your feature request related to a problem? Please describe.
README.md of the master branch has a convenient link to the gd-extension branch for Godot4 projects, but the branch's README.md How to install? part is mostly obsolete information for the gd-extension branch. I suggest removing it and replacing it with a link to #71 for now.
After following instructions found in that issue only
addons/godot-sqlite/bin/libgdsqlite.linux.release.x86_64.so
exists, Godot4 editor fails to load the extension: it tries loading the debug version of the lib, yet Actions currently in place only build the release version.Describe the solution you'd like
Please include debug version in Actions, or simply mention the need for compiling the debug version in README.md
Describe alternatives you've considered
I tried removing the line
linux.debug.x86_64 = "res://addons/godot-sqlite/bin/libgdsqlite.linux.debug.x86_64.so"
inaddons/godot-sqlite/gdsqlite.gdextension
Additional context
Ubuntu 22.04.1 LTS