issues
search
31
/
GodotOnReady
A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.
https://www.nuget.org/packages/GodotOnReady
MIT License
123
stars
13
forks
source link
Add base._Ready() to fix inherited OnReadyGet
#19
Closed
31
closed
3 years ago
31
commented
3 years ago
Fixes
https://github.com/31/GodotOnReady/issues/18
Fixes https://github.com/31/GodotOnReady/issues/18