31 / GodotOnReady

A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.
https://www.nuget.org/packages/GodotOnReady
MIT License
123 stars 13 forks source link

Add base._Ready() to fix inherited OnReadyGet #19

Closed 31 closed 3 years ago

31 commented 3 years ago

Fixes https://github.com/31/GodotOnReady/issues/18