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GodotOnReady
A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.
https://www.nuget.org/packages/GodotOnReady
MIT License
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Remove access modifier from partial node class
#51
Closed
31
closed
2 years ago
31
commented
2 years ago
Fixes
https://github.com/31/GodotOnReady/issues/50