Open wyrdR opened 6 months ago
Hello, sorry for the late reply I missed the notification.
Temporary HP are indeed on my todolist for some time already, but didn't reach the top yet.
Regarding the additional bonus I think it's easy to add them to the "condition" list, I don't know if it's very user-friendly though.
Some conditions already do this, but not custom conditions. Some modifiers aren't from conditions; raising a Shield can grant AC bonuses and have HPs of their own.
I'm trying to think of anything that temporarily affects the display during a number of turns:
Some example temp bonuses:
Item Bonuses [^1]
🛡️ Raise Shield +2 AC most, some +1/+3 [^2] ⚔️ Parry (weapon trait) [^2]
Circumstance Bonuses [^1]
🌲 Cover +2² (Lesser +1, Greater +4²) [^3]
Temp HP
[^1]: Reminder – Same bonus types do not stack. [^2]: Duration – Until end of next turn. [^3]: Affects: AC, Reflex & Stealth (latter not displayed).