3457F / 3303F-Off-Season-FR

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Make Custom Robot Class #2

Open CodeMyGame1 opened 5 months ago

CodeMyGame1 commented 5 months ago

Problem: Although there will be separate class files for the different subsystems on the official High Stakes robot, the code is directly interacting with different VEX components (PROS classes) on a relatively low level

Significance: It would be much easier if all classes are condensed into a single wrapper class—Robot—that also serves as an interface between our code and the LemLib chassis

Solution: I propose creating a new file in includerobot.cpp (along with the corresponding robot.hpp file)—that brings together and automatically initializes all the different subsystems, given port numbers and other configuration values. It will then...

CodeMyGame1 commented 5 months ago

In addition, it would be nice if the Robot class can abstract all code run in opcontrol() into a singular "main loop" type function, that can then be called in opcontrol() as its one and only line of code

CodeMyGame1 commented 5 months ago

Also, add the CLI tuning class (expanded on in gh-3) as a class attribute of the Robot class, so an instance of the Robot class can be used to run CLI functions like detecting input and displaying certain things to the dashboard!