Open Ylannl opened 4 years ago
this seems to be less of an issue since #20 was merged
Terrain tiles were not being disposed properly. This has been addressed in the feature/colormap branch, and using a Three.js browser-plugin shows that there are now less objects in the scene. But haven't profiled if the whole issue is gone.
We should limit the maximum size for the activeTiles variable in TilesRenderer.js. It can get pretty big now if you keep panning in the same matrix level.