3DLIRIOUS / MeshLabXML

Create and run MeshLab XML scripts with Python
GNU Lesser General Public License v2.1
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Implementing Surface Reconstruction; Ball Pivoting #18

Closed BKillen05 closed 5 years ago

BKillen05 commented 5 years ago

Hi,

Thanks for developing and releasing such a nice tool. I've been trying to do some things in VTK for a couple of months and have been able to figure it out and get it working in a couple of hours in meshlabxml.

I have been trying to fit a surface to a set of points cloud, I can do so in the GUI using the following:

  1. Compute normals for point set
  2. Surface Reconstruction: Ball Pivoting

I have only been able to find the Poisson implementation in meshlabxml, is there anyway I can access surface reconstruction: Ball Pivoting in meshlabxml ? Alternatively is there any guideance you can provide for me implementing this ?

Thank you in advance for any advice

Best Bryce

3DLIRIOUS commented 5 years ago

I have not implemented that filter yet, but will try to do so in the next couple of days.

BKillen05 commented 5 years ago

Okay, thanks for the quick reply. That would be fantastic.

Thank you Bryce

3DLIRIOUS commented 5 years ago

Just committed the change to add this filter.

BKillen05 commented 5 years ago

Awesome ! Thanks again for the great turn around and great tool.