3DTune-In / 3dti_AudioToolkit

3D Tune-In Toolkit is a custom open-source C++ library developed within the EU-funded project 3D Tune-In. The Toolkit provides a high level of realism and immersiveness within binaural 3D audio simulations, while allowing for the emulation of hearing aid devices and of different typologies of hearing loss.
GNU General Public License v3.0
215 stars 44 forks source link

Why not LGPL? #23

Open zodywoolsey opened 10 months ago

zodywoolsey commented 10 months ago

Hello, I'm building an MIT licensed open source XR social platform and I'm wanting to contribute all the effort back to the Godot asset library for others to use in their games.

I found this library and have been very excited to get started working with it, but I have a concern. My project aims to allow users to export XR games made within our ecosystem as standalone binaries at some point, which would mean that our users would not be able to sell their games and this could likely lead to some interesting legal issues if we used 3dti audio toolkit.

Would it be possible to re-license 3dti audio toolkit as LGPL instead of GPL so it may be compatible with a wider range of project types?

areyesl commented 9 months ago

Hello. Our apologies for this very late response. We have been negotiating with our institutions in the past weeks about a change of the license and we didn't have a clear road-map until now.

Now the plan is to move the 3DTI Audiotoolkit to a more open license, probably MIT license. It will still take some weeks though. Stay tuned ;-).

The Binaural Rendering Toolbox - (BRT) where the 3DTI Audiotoolkit algorithms, together with other new binaural rendering algorithms, are being integrated in a more open and flexible architecture, will remain GPL for the moment.

Regards Arcadio