Closed 3Dickulus closed 3 years ago
Describe the bug not rendering tiled images properly when using Fast-Raytracer.frag (no buffershader) https://fractalforums.org/fragmentarium/17/high-resolution-renders-dont-work/3382/msg21019
To Reproduce Steps to reproduce the behavior:
Expected behavior Should render a tiled image like any other raytracer.frag
Desktop (please complete the following information): Vendor: NVIDIA Corporation Renderer: GeForce GTX 1060 6GB/PCIe/SSE2 GL Driver: 4.6.0 NVIDIA 441.66 No GL profile.
Additional context Solution: render using a single tile the same size as the final image
see 46a2476c
Describe the bug not rendering tiled images properly when using Fast-Raytracer.frag (no buffershader) https://fractalforums.org/fragmentarium/17/high-resolution-renders-dont-work/3382/msg21019
To Reproduce Steps to reproduce the behavior:
Expected behavior Should render a tiled image like any other raytracer.frag
Desktop (please complete the following information): Vendor: NVIDIA Corporation Renderer: GeForce GTX 1060 6GB/PCIe/SSE2 GL Driver: 4.6.0 NVIDIA 441.66 No GL profile.
Additional context Solution: render using a single tile the same size as the final image