3Shain / dxmt

Metal-based implementation of D3D11 for MacOS / Wine
MIT License
344 stars 12 forks source link

Direct3D version 10 support #43

Open 3Shain opened 3 weeks ago

3Shain commented 3 weeks ago

Although I can find very few games that are both 64-bit and using dx10, however, the d2d implementation of wine relies on d3d10. And d2d is required for Rockstar Games Launcher to work. The major work is to expose d3d10 interfaces (facades) from the current d3d11 implementations, that's not hard.

arthrfrts commented 3 days ago

Off-topic, I guess, but in your roadmap are you planning to do D3D11 -> D3D10 -> D3D12 -> D3D9?

3Shain commented 1 hour ago

Off-topic, I guess, but in your roadmap are you planning to do D3D11 -> D3D10 -> D3D12 -> D3D9?

There is no definitive route.