3b1b / manim

Animation engine for explanatory math videos
MIT License
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ManimGL : Text And Mobject Issues #2166

Open mathsvisualization opened 2 weeks ago

mathsvisualization commented 2 weeks ago

https://github.com/user-attachments/assets/eb49ab87-4ebf-4467-a33d-f1ed3ca1ec1f

Describe the bug

Code:

Wrong display or Error traceback:

Additional context

lixiangsheng2018 commented 6 days ago

I encountered the same problem,It seems that the path of the animation is presented, but has not been cleaned up. Waiting for resolution......

lixiangsheng2018 commented 6 days ago

commit :8235607b2a45849bc799b79049678668f091a635 is ok,the newst version is bad

mathsvisualization commented 6 days ago

commit :8235607b2a45849bc799b79049678668f091a635 is ok,the newst version is bad

How to install ? Can you message me on instagram ? @maths.visualization

lixiangsheng2018 commented 6 days ago

git reset --hard 8235607b2a45849bc799b79049678668f091a635

commit :8235607b2a45849bc799b79049678668f091a635 is ok,the newst version is bad

How to install ? Can you message me on instagram ? @maths.visualization

lixiangsheng2018 commented 6 days ago

but this mesh line cannot show

mathsvisualization commented 6 days ago

Can you message me on instagram ? @maths.visualization

Please Urgent ? Messenge me

lixiangsheng2018 commented 6 days ago

I have no intendgram account> Messenge

mathsvisualization commented 6 days ago

I have no intendgram account> Messenge

Instagram

lixiangsheng2018 commented 6 days ago

after 24b160f9f9c3fde3a6c0f735f75df259173e32c3 all have problem

commit 24b160f9f9c3fde3a6c0f735f75df259173e32c3 (have issue) Author: Grant Sanderson grant@3blue1brown.com Date: Mon Aug 19 08:05:32 2024 -0500

Update VMobject shader wrapper

Use a combined VBO
Render with TRIANGLE_STRIP, and ignore every other

commit f9b9cf69fdea86f1d591613131ef7d0d18728300 (normal) Author: Grant Sanderson grant@3blue1brown.com Date: Sat Aug 17 07:11:56 2024 -0500

Update so that vbo is not recreated on each from, but is read into
lixiangsheng2018 commented 6 days ago

I think the vbo my not cleared during animation @grant@3blue1brown.com can you check and fix this

commit 24b160f9f9c3fde3a6c0f735f75df259173e32c3 Author: Grant Sanderson grant@3blue1brown.com Date: Mon Aug 19 08:05:32 2024 -0500

Update VMobject shader wrapper

Use a combined VBO
Render with TRIANGLE_STRIP, and ignore every other
3b1b commented 8 hours ago

One guess is that the use of gl_VertexID isn't consistent on all GPUs.

Can you let me know if it works on your machine from this branch? https://github.com/3b1b/manim/pull/2171