Open mathsvisualization opened 2 weeks ago
I encountered the same problem,It seems that the path of the animation is presented, but has not been cleaned up. Waiting for resolution......
commit :8235607b2a45849bc799b79049678668f091a635 is ok,the newst version is bad
commit :8235607b2a45849bc799b79049678668f091a635 is ok,the newst version is bad
How to install ? Can you message me on instagram ? @maths.visualization
git reset --hard 8235607b2a45849bc799b79049678668f091a635
commit :8235607b2a45849bc799b79049678668f091a635 is ok,the newst version is bad
How to install ? Can you message me on instagram ? @maths.visualization
but this mesh line cannot show
Can you message me on instagram ? @maths.visualization
Please Urgent ? Messenge me
I have no intendgram account> Messenge
I have no intendgram account> Messenge
after 24b160f9f9c3fde3a6c0f735f75df259173e32c3 all have problem
commit 24b160f9f9c3fde3a6c0f735f75df259173e32c3 (have issue) Author: Grant Sanderson grant@3blue1brown.com Date: Mon Aug 19 08:05:32 2024 -0500
Update VMobject shader wrapper
Use a combined VBO
Render with TRIANGLE_STRIP, and ignore every other
commit f9b9cf69fdea86f1d591613131ef7d0d18728300 (normal) Author: Grant Sanderson grant@3blue1brown.com Date: Sat Aug 17 07:11:56 2024 -0500
Update so that vbo is not recreated on each from, but is read into
I think the vbo my not cleared during animation @grant@3blue1brown.com can you check and fix this
commit 24b160f9f9c3fde3a6c0f735f75df259173e32c3 Author: Grant Sanderson grant@3blue1brown.com Date: Mon Aug 19 08:05:32 2024 -0500
Update VMobject shader wrapper
Use a combined VBO
Render with TRIANGLE_STRIP, and ignore every other
One guess is that the use of gl_VertexID isn't consistent on all GPUs.
Can you let me know if it works on your machine from this branch? https://github.com/3b1b/manim/pull/2171
https://github.com/user-attachments/assets/eb49ab87-4ebf-4467-a33d-f1ed3ca1ec1f
Describe the bug
Code:
Wrong display or Error traceback:
Additional context