This is the likely path on Windows Vista and later, once you upgrade to
SDL 2.0.6 or later (which will use WASAPI for audio playback, which wants
to deal exclusively in floating point audio).
Fixes audio subsystem failing to init if you move to a modern Windows and
SDL release.
This is the likely path on Windows Vista and later, once you upgrade to SDL 2.0.6 or later (which will use WASAPI for audio playback, which wants to deal exclusively in floating point audio).
Fixes audio subsystem failing to init if you move to a modern Windows and SDL release.