3dfxdev / EDGE

EDGE Source Code
http://edge2.sf.net
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Support float32 audio devices. #65

Closed icculus closed 6 years ago

icculus commented 6 years ago

This is the likely path on Windows Vista and later, once you upgrade to SDL 2.0.6 or later (which will use WASAPI for audio playback, which wants to deal exclusively in floating point audio).

Fixes audio subsystem failing to init if you move to a modern Windows and SDL release.