Hi, I have trees that are dis-assembled into organ-level obj files, such as trunk.obj, branch1.obj, ..., branch20.obj. These obj files were offset already and in the right position. Now I would like to load them and run the simulation. However, it seems like a bunch of obj files (not all of them) cannot be loaded correctly due to the onGround parameter? I played around with the parameter (set to 0, -1, and 1) but none of those worked though.
Scene::doForceOnGround skipped part "39"
Its forceOnGround attribute was 0
Scene::doForceOnGround skipped part "64"
Its forceOnGround attribute was 0
Scene::doForceOnGround skipped part "0"
Its forceOnGround attribute was 0
Scene::doForceOnGround skipped part "20"
Its forceOnGround attribute was 0
Scene::doForceOnGround skipped part "289"
Hi, I have trees that are dis-assembled into organ-level obj files, such as
trunk.obj
,branch1.obj
, ...,branch20.obj
. These obj files were offset already and in the right position. Now I would like to load them and run the simulation. However, it seems like a bunch of obj files (not all of them) cannot be loaded correctly due to theonGround
parameter? I played around with the parameter (set to 0, -1, and 1) but none of those worked though.This is how I load them