3dlg-hcvc / paris

[ICCV 2023] Official implementation of the paper "PARIS: Part-level Reconstruction and Motion Analysis for Articulated Objects"
https://3dlg-hcvc.github.io/paris/
MIT License
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get the texture of the reconstucted object #3

Closed sky23249 closed 10 months ago

sky23249 commented 1 year ago

Hello, thanks for your great work! I read "Our first goal is to decouple the two parts in terms of both geometry and appearance" in paper, does that mean we can get the texture of the reconstucted object?

SevenLJY commented 1 year ago

Hello there! Thanks for your interest in our work. The appearance mentioned here is more about rendering the parts from novel views by using the neural radiance fields. It's also possible to retrieve the vertex color by querying the fields, if that is what you meant by texture.

sky23249 commented 1 year ago

Hello there! Thanks for your interest in our work. The appearance mentioned here is more about rendering the parts from novel views by using the neural radiance fields. It's also possible to retrieve the vertex color by querying the fields, if that is what you meant by texture.

Thanks for your reply! Yes, vertex color. I follow the command python launch.py --test --config pretrain/storage/config/parsed.yaml --resume pretrain/storage/ckpt/last.ckpt and get .ply files. But it looks colorless. If I want to get vertex color, what changes should I make? Looking forward to your reply!

SevenLJY commented 11 months ago

Hi @sky23249! Sorry for the late reply.

Yes, the current exported meshes are not with vertex colors. It is possible to retrieve the vertex color by querying the radiance field with the vertex position from a user-specified viewing direction.

Hope it helps!