3dtof / voxelsdk

VoxelSDK - an SDK supporting TI's 3D Time of Flight cameras
BSD 3-Clause "New" or "Revised" License
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Phase Non-Linearity Correction-- we try to develop our owned code but not using voxelviewer... #59

Closed kevinliu-ez closed 8 years ago

kevinliu-ez commented 8 years ago

we try to develop our owned code but not using voxelviewer. how to prepare the LUT to be the same as you use in your default LUT? (16 points in a phase???)

bharathpatil commented 8 years ago

Kevin,

You got it right! It is just 16-bits of signed phase offset per pixel. Starting from 0,0 and ending with 240,320 in row major form.

Regards Bharath