Closed kevinliu-ez closed 8 years ago
we try to develop our owned code but not using voxelviewer. how to prepare the LUT to be the same as you use in your default LUT? (16 points in a phase???)
Kevin,
You got it right! It is just 16-bits of signed phase offset per pixel. Starting from 0,0 and ending with 240,320 in row major form.
Regards Bharath
we try to develop our owned code but not using voxelviewer. how to prepare the LUT to be the same as you use in your default LUT? (16 points in a phase???)