3qnexx / nexxPLAY-iOS

nexxPLAY SDK for iOS
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Archiving Bitcode Errors #10

Closed Heidi0039 closed 4 years ago

Heidi0039 commented 4 years ago

I'm able to build and launch my app in the simulator and my connected device but when archiving my app using Xcode 11.4, I get Bitcode errors.

Logs ld: bitcode bundle could not be generated because 'PATH/nexxPLAY-iOS/version 6.0.1/nexxPlay.framework/nexxPlay' was built without full bitcode. All frameworks and dylibs for bitcode must be generated from Xcode Archive or Install build file 'PATH/nexxPLAY-iOS/version 6.0.1/nexxPlay.framework/nexxPlay' for architecture arm64

Test environment Info:

Device: [e.g. iPhone11] OS: [e.g. iOS13] Version: nexxPLAY-IOS: [e.g. 6.0.1]

Additional context I'm also not able to archive the actual SDK in this repository.

I think maybe the fix is: Rebuild nexxPLAY-IOS distributions with bitcode enabled

DanielLeberle commented 4 years ago

When exactely do you get the error? While archiving or while trying to upload the archive to appstore connect?

Heidi0039 commented 4 years ago

While archiving.

DanielLeberle commented 4 years ago

I could reproduce the issue and fixed it in release 6.0.2, please try the new version and let me know if it works. Thanks!

Heidi0039 commented 4 years ago

This fixed my issue. Thanks! I can now archive as expected.