Describe the bug
Each UI element for a world tab has reduced height when returning to world select from character select.
Selecting a world tab fixes this bug (potentially triggers a client update? I'm unsure how the implementation works)
This bug doesn't occur when setting my resolution to 800x600 (default) in config
This bug also doesn't occur when using a different (same aspect ratio) resolution such as 1024x768
When I found the bug I was running 1280x720
This may be due to some memory locations not being updated when the screen is returned to instead of initially navigated to.
To Reproduce
Log in
Select a world tab
Enter a channel
Click back
Hover across the entirety of a world tab
Expected behavior
The world is highlighted within the entirety of the tab
Describe the bug Each UI element for a world tab has reduced height when returning to world select from character select. Selecting a world tab fixes this bug (potentially triggers a client update? I'm unsure how the implementation works)
This bug doesn't occur when setting my resolution to 800x600 (default) in config This bug also doesn't occur when using a different (same aspect ratio) resolution such as 1024x768 When I found the bug I was running 1280x720
This may be due to some memory locations not being updated when the screen is returned to instead of initially navigated to.
To Reproduce
Expected behavior
The world is highlighted within the entirety of the tab
Screenshots
https://github.com/user-attachments/assets/c34c81a7-1ecd-4092-8369-98eaa9ca56e0
Additional context
This may be related to another bug after cancelling the first login ToS popup (issue being written)