4eb0da / war3-model

TypeScript-based mdl/mdx (Warcraft 3 model formats) converter/renderer
MIT License
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Preview model error #3

Closed 435352980 closed 5 years ago

435352980 commented 5 years ago

Kururu.zip find wrong hands behavior on rendering this model

4eb0da commented 5 years ago

Thank you! I've increased MAX_NODES from 128 to 256, this model should be fine now It also increases hardware requirements a bit, but i don't think this numbers would be an issue in 2019 Please, make me know, if something went worse then before! https://github.com/4eb0da/war3-model/releases/tag/v1.1.1

435352980 commented 5 years ago

Very cool!!! Thank you very much. and the "renderer" folder was not published to the npm package? recently i tried to use it to preview some game models, and is there some way to work with some models like wings on different attachments? look like this 983C1C51-3782-43B0-A213-5FA8CA7ABF10 2DD34C5E-7F02-49FD-B6E3-43C06FC1F8C4

I'm very sorry, because my English is not very well.

4eb0da commented 5 years ago

and the "renderer" folder was not published to the npm package?

Oops. Fixed in 1.2.0!

recently i tried to use it to preview some game models, and is there some way to work with some models like wings on different attachments?

I can provide some API to work with attachments (get position / matrix), but i think combining models is outside of current project. Maybe later