4ian / GDevelop

🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
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Clean up the old Cocos2D-JS renderers and related code #2863

Closed 4ian closed 3 years ago

4ian commented 3 years ago

Similar to https://github.com/4ian/GDevelop/issues/2708 (GDCpp/SFML that could be removed), we're not using or supporting properly Cocos2d-JS renderers anymore.

This means that we can remove:

We will continue to keep the architecture that separate the gdjs.RuntimeObject from their renderer. This is useful if we want to introduce a new rendering engine in the future, or if we want to make a "headless" version of games (for multiplayer servers for example).

HarsimranVirk commented 3 years ago

Is someone working on it? I'd like to solve this issue.

4ian commented 3 years ago

Feel free to go ahead! Will be good to clean this up as this it totally unmaintained :)

arthuro555 commented 3 years ago

This can be closed with #2956 merged

4ian commented 3 years ago

Closed! 👍