Open PascalLadalle opened 2 years ago
A forum user reports that changing scenes trigger errors in the price fetching. Price displays normally the first time, then displays "NULL".
He solved the issue by adding a global variable check likeso:
Is there a reason why this is not done internally to avoid the NULL issue?
IAP is an extension, but I let you manage this issue @arthuro555
A forum user reports that changing scenes trigger errors in the price fetching. Price displays normally the first time, then displays "NULL".
He solved the issue by adding a global variable check likeso:
Is there a reason why this is not done internally to avoid the NULL issue?