Closed QuetzalcoutlDev closed 10 months ago
Hello, Github is generally for reporting engine issues or requesting enhancements, not asking usage questions. However:
In the future, please bring usage questions discussions to the forum or discord. Thanks!
@Silver-Streak I understand, I had forgotten that the questions go to the forum
One of the things I have seen while I have tried GDevelop is the scale mode, which allows us to activate anti-aliasing or not, for games that are pixel art or not.
But I have had several doubts
I have been seeing that many games combine the Pixel Art aesthetic with the let's say anime aesthetic, and in my case the non-Pixel Art sprites and the text lose quality as the screen is scaled, all of this by not having antialiasing and not be able to configure that certain objects cannot have their antialiasing removed