4ian / GDevelop

:video_game: Open-source, cross-platform game engine designed to be used by everyone.
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Crash when I try to export manually and one-click #6548

Open konguele opened 2 weeks ago

konguele commented 2 weeks ago

Is there an existing issue for this?

Describe the bug

Hello,

Since I have installed the latest version of GDevelop, I find that both in the Windows version using the One-click packaging for Android and in the iOS version using the Manual build, I get the following error:

Captura de pantalla 2024-04-30 a las 12 48 35

The error appears in the application, if I compile from the web version it works correctly.

Steps to reproduce

  1. Go to File -> Export -> Manual iOS -> Manual build or File -> Export -> Android -> One-click packaging

GDevelop platform

Desktop

GDevelop version

5.3.201

Platform info

*OS (e.g. Windows, Linux, macOS, Android, iOS)* > *OS Version (e.g. Windows 10, macOS 10.15)* > *Browser(For Web) (e.g. Chrome, Firefox, Safari)* > *Device(For Mobile) (e.g. iPhone 12, Samsung Galaxy S21)* >

Additional context

No response

ClementPasteau commented 3 days ago

Hey @konguele I'm not reproducing your issue, also I don't think anything has been changed at this level.

Can you check that all your resources in your project exist? Go to your Project Manager > Resources. It seems that one of your resources is invalid and thus when trying to export the game, GDevelop can't package it.