Closed ipsusu closed 4 months ago
Seems to work for me (on an RX 6800 XT).
Seems to work for me (on an RX 6800 XT).
Yeah, maybe it's an Nvidia thing, or just a weird thing on my PC? If it's not a widespread issue, that's good at least LOL.
I tested it with FSR enabled, disabled, DLSS enabled. Fullscreen, Windowed and Windowed Borderless and I'm still getting the same issue.
Had someone else try it out, and they seem to get the crash on an NVIDIA card also: https://twitter.com/SnapsCube/status/1799483384437289019
Known issue, Dawntrail changes a lot of their rendering pipeline. So most mods will get rekt. I did some preliminary work reverse engineering Dawntrail stuff (see ffxiv70 branch of REST: https://github.com/4lex4nder/ReshadeEffectShaderToggler/tree/ffxiv70), but stuff will probably change some more until the final release, so I've not bothered with releasing anything until then.
Known issue, Dawntrail changes a lot of their rendering pipeline. So most mods will get rekt. I did some preliminary work reverse engineering Dawntrail stuff (see ffxiv70 branch of REST: https://github.com/4lex4nder/ReshadeEffectShaderToggler/tree/ffxiv70), but stuff will probably change some more until the final release, so I've not bothered with releasing anything until then.
Awesome, glad you're aware at least. Unfortunate that it's a ticking timebomb until then though. I'll do what I can to make people aware that it's a problem.
Known issue, Dawntrail changes a lot of their rendering pipeline. So most mods will get rekt. I did some preliminary work reverse engineering Dawntrail stuff (see ffxiv70 branch of REST: https://github.com/4lex4nder/ReshadeEffectShaderToggler/tree/ffxiv70), but stuff will probably change some more until the final release, so I've not bothered with releasing anything until then.
Awesome, glad you're aware at least. Unfortunate that it's a ticking timebomb until then though. I'll do what I can to make people aware that it's a problem.
Thanks to your github I was made aware of this before installing :) Glad to see 4lex4nder is aware too and will update once 7.0 is released 👍
Way ahead of you, see README
Way ahead of you, see README
It was not that when I wrote that post 33min ago 😆 Thanks 😄
Way ahead of you, see README
Ah, is this fixed now?!
Kind of. Still stuff to iron out, so read the updated README carefully (I've updated it multiple times today)
Haven't had any reports, so seems to be fixed. Thanks!
Hi, not sure if this should go on the main repo, as the issue persists even without the FFXIV specific config, but I thought since the crash was specific to FFXIV so I'll put it here.
Let me know if you want me to repost it to the main repo.
The addon crashes on the FFXIV Dawntrail benchmark (both the original version and the Ver 1.1) at launch. If this is not a specific error in relation to how the benchmark is structured/released, it is likely persist to the full game release at the end of this month. Which will start crashing people's games after they update, unless they delete REST entirely...
Here is my
ReShade.log
on a fresh install of ReShade 6.1.1, using the default settings of the benchmark (only thing I changed was Windowed -> Windowed Borderless.).This is the log from after I had deleted the config .ini, to verify that it was not causing the crash.
Let me know if you need any further information from me.
PC Specs: CPU: 5800X GPU: 3080 FE MEM: 32GB 3600MHz DDR4 OS: Windows 11 23H2