Closed ivalith closed 10 months ago
REST breaks shaders using the enabled_in_screenshot
option in VerticalPreview. I looked into it some time ago but didn't find a solution yet.
Should be fixed with REST 1.3.4 (But note that you need to restart the game in case you change the screenshot hotkey)
Addendum: If you really want UI elements to be affected by this effect, add it to the UI exception:
Open settings for the UI
group
Add Vertical_Previewer
and Vertical_Preview_S
to the exception list
Close the window
Save groups
I recently noticed when using this method for XIV's UI that vertical previewer seemed to both neither work nor hide itself when taking screenshots as is usually intended with the shader (both the hidden in screenshots and the visible in screenshots versions). Here are two examples in which this shader would allow for a screenshot that shows neither the preview nor the guidelines while it also doesn't perform the vertical preview function.
When using the "visible in screenshots" variant, this is what it would typically look like showing the vertical preview (taken after disabling the addon)
I've also tried toggling the "constant buffer copy method" options in the troubleshooting section just for the sake of testing but had no luck. If this is possible to fix or something thats just user error I'd greatly appreciate the help.