Closed ghost closed 6 years ago
Hello, you are correct. There is one condition there that should have been dispatched to main. I will try to push an update as soon as possible.
v1.2.2 should fix this issue. It only occurred if you had the button in lowLatency mode and connected longer than 5 minutes, which would explain why you only saw it occasionally .
Hi!
I'm integrating the Flic button into a Swift iOS project, and sometimes inconsistently, I get the following error:
This doesn't seem to be originating from my own code, as I've double-checked all places where I interface with the UI, and wrapped properly so that it executes on main thread.
It occurs right after a buttonUp/Click event -- but not consistently.