Open 50Wliu opened 8 years ago
I have two suggestions about this:
I would recommend the first suggestion
@naydef, no need for attribute 280. Simply setting the last parameter to true in PrepareItemHandle removes any existing attributes.
Also, might want to be careful about disclosing this netprop to just anyone, as it can be misused, and it's fake unusuals all over again (and subsequently, Valve breaking it again). You can PM me the code on AlliedModders though, and i'll give it a try on my FF2 fork.
The orange stripes at this point are associated with "no damage".
That's not a con. It's what I do on my server. Bosses hardly really change how they target people. And people catch on to the fact that they do damage... instantly.
@shadow93 recently brought to my attention that even stock weapons no longer show up when given to players. This affects the Rocket/Sticky Jumpers because FF2 removes them and spawns the stock launcher in their place instead.
While not a breaking gameplay issue, this does make it a suitable time to think about if we should change the behavior of those weapons. There's a couple of options: