50DKP / FF2-Official

Freak Fortress 2 is a one versus all mod for Team Fortress 2. It is the successor to the Vs. Saxton Hale plugin.
https://forums.alliedmods.net/forumdisplay.php?f=154
GNU General Public License v3.0
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[QUESTION] Should FF2 void the value to damageBonus param or keep it the same? #338

Open WildCard65 opened 8 years ago

WildCard65 commented 8 years ago

Currently FF2 forgets to do anything about the damageBonus parameter of the OnStomp goomba support function, should we change it to allow FF2 to control it via another CVAR(To make it independent of goomba's CFG) or keep functionality the same?

Edit: Reference: https://forums.alliedmods.net/showpost.php?p=2373351&postcount=10 <--Follow the reply chain

50Wliu commented 8 years ago

This whole integration thing is a mess. I'm tempted to leave it as is for now.

WildCard65 commented 8 years ago

Well it works fine as is which is why this issue has the "[QUESTION]" prefix, I just thought I make note of the question here for feedback due to thread it started from(and going back and reading one of my replies again)