Open BGLv opened 2 years ago
I created a small public project where we can clearly see that bug https://github.com/BGLv/PulleyDimmingViewBug
https://user-images.githubusercontent.com/22197990/146005651-9479f2fc-2b03-4204-9f06-d5491bf7e44b.mp4
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { guard let windowScene = (scene as? UIWindowScene) else { return } let window = UIWindow(windowScene: windowScene) let mainVC = MainViewController() let pulleyVC = PulleyViewController(contentViewController: mainVC, drawerViewController: UIViewController()) pulleyVC.initialDrawerPosition = .closed let navigationVC = UINavigationController(rootViewController: pulleyVC) mainVC.onNextButtonPressed = { [weak navigationVC] in let nextVC = UIViewController() nextVC.view.backgroundColor = .blue navigationVC?.pushViewController(nextVC, animated: true) } self.window = window window.rootViewController = navigationVC window.makeKeyAndVisible() }
I created a small public project where we can clearly see that bug https://github.com/BGLv/PulleyDimmingViewBug
https://user-images.githubusercontent.com/22197990/146005651-9479f2fc-2b03-4204-9f06-d5491bf7e44b.mp4