Closed 5310 closed 13 years ago
(I promised myself that I won't make a fool of myself in public, therefore I shall withhold the cursing.)
Ahem.
The rotation thingie was because the shapes were crossing the world border at that angle. Easily fixed.
Then, the problem became that nothing seemed to draw right, even when done properly. Everything other than the glass would draw south-east shifted and rotate.
That was because I forgot to put in love.graphics.push()/pop()
operations.
:slapself:
Fix coming.
Alright, this is more of a test than a real issue, but it exists, just not committed yet.
With shapes added to
glass.body
, the hourglass stops spinning at an exact angle.