Closed hrkalona closed 1 year ago
I can't reproduce. Can you provide more information? And what's wrong with the value of TextureWidth?
Hmm, I tried to reproduce and it did not crash again. There might exist some scenario that led to this. Anyway I am closing this for now.
I have changed the image size to width/height of 788 but TextureWidth was 828 on my debug session It is occurring on: RGBA rgba = ValToRGBA(FContext.pixelManager.Data[y * TextureWidth + x]);
This caused an out of bounds read at some point in the loop