5E-324 / Imagina

One of the fastest Mandelbrot set renderer & explorer.
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Crash when saving image #2

Closed hrkalona closed 1 year ago

hrkalona commented 1 year ago

I have changed the image size to width/height of 788 but TextureWidth was 828 on my debug session It is occurring on: RGBA rgba = ValToRGBA(FContext.pixelManager.Data[y * TextureWidth + x]);

This caused an out of bounds read at some point in the loop

5E-324 commented 1 year ago

I can't reproduce. Can you provide more information? And what's wrong with the value of TextureWidth?

hrkalona commented 1 year ago

Hmm, I tried to reproduce and it did not crash again. There might exist some scenario that led to this. Anyway I am closing this for now.