Open dsilhavy opened 1 year ago
As it stands, it is possible to build the unity project for Android, however the media pipeline factory and plugins aren't supported on Android.
The MAF library is intended to be used as an Android Native Plugin: https://docs.unity3d.com/Manual/AndroidNativePlugins.html The MAF API C# bindings generated with SWIG are expected to work on Android without changes.
Subtasks:
A list of Android devices known to be available for testing:
Related:
As it stands, it is possible to build the unity project for Android, however the media pipeline factory and plugins aren't supported on Android.
The MAF library is intended to be used as an Android Native Plugin: https://docs.unity3d.com/Manual/AndroidNativePlugins.html The MAF API C# bindings generated with SWIG are expected to work on Android without changes.
Subtasks:
A list of Android devices known to be available for testing:
Related: