Open AxelPaccalin opened 4 years ago
@5H1N0B11, do you have doc on the real m2000-5 CCIP consoles & HUD ? Or should we use those of DCS (m2000C) ? DCS HUD: DCS Console:
IMO if there is no Mirage 2000-5 docs, then it should be based on 2000-C docs instead of DCS
SAMP Mk-82 and SAMP Mk-82 Snake-Eye are implemented and droppable on my fork ( link) They need some fine tuning for the animations, the drag fins and the fuze propellers don't yet move. I think for the 2000-5 these and maybe the BLG-66 cluster bomb are enough, the rest can be added when we have a dedicated Mirage 2000D
Okay, is the branch ready for merge ?
Missile-code already has CCIP and CCRP methods you can just call, all you need to do is show it in the HUD more or less. Why do you want to make new ones, did you find flaws in the existing ones?
@Rudolf339 Asked me to do so and I didn't find these untill today actually. I guess I can use them for the HUD instead indeed. But I still need a free-fall object for testing. They are used for the current LGB implementation, right ?
Well. While waiting it you could take a gbu that you painted in red, make it one of the bomb the f16 can take, take the "load" config in the f16 and you have a free fall object that you could use to test it.
the CCIP is now done on the mirage. I could close this issue, but there is still some load to add. (BLG-66)
The CCIP is only available when MP messaging is off. When MP messaging is on, then it is not shown.
I cannot replicate anymore what I found a few hours ago. I cannot get it to show.
Damage on. So my conclusion on Windows 10 and FG NEXT is that CCIP works. You have to be fast enough and high enough to make it show up. IMO this issue should be closed.
List of bombs using CCIP: