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PLUT-487 Make damage enrichers use damage types on import #1272

Open crawltracker opened 1 month ago

crawltracker commented 1 month ago

Information At the moment if you import a creature with damage enrichers enabled, the damage type is mentioned in the text but not defined in the enricher, meaning if you use it to roll the damage, it rolls it as a normal number and not as x amount of psychic damage for example

Who would use it? Anyone that uses inline damage rolls with enrichers

How would it work? If a line says: 7 ([[/damage 1d8 + 3 ]]) bludgeoning damage make it ([[/damage 1d8 + 3 bludgeoning average=true]]) damage or replace the static number (in this case 3) to @abilities.str.mod so that it dynamically changes depending on modifications to a stat, like if an npc is hit by a shadows strength drain or something (maybe also usefull for the to hit bonus mentioned in descriptions of attacks)

Why should this be added? It makes those inline rolls respect stuff like resistance more easily as the damage type is defined in the roll so foundry can already pick up if it needs to half or double or negate the damage using the damage application buttons that dnd5e v3 has

Upvote - maxobremer (Max)

Indifferent - spap (Spappz)

Upvote - revilowaldow (Lyra)

Upvote - squirrelinthetree (squirrel)

Upvote - hightouch (hightouch)

Upvote - .dewi47 (Dewi)

Votes: +5 / -0 / ±1