Currently, every collision between the racket and a non-falling block is penalized by deducting the double of the block's score from the total score. The higher the frame rate, the higher the penalty. This is, of course, unfair. It would be better to penalize the collision only once or at a specified rate, e.g. 10 times per second.
Currently, every collision between the racket and a non-falling block is penalized by deducting the double of the block's score from the total score. The higher the frame rate, the higher the penalty. This is, of course, unfair. It would be better to penalize the collision only once or at a specified rate, e.g. 10 times per second.