Open LuziferSenpai opened 7 months ago
The API that allows for the 4x co-processor only goes as high as 16 co-processor threads per block. I hesitate to go any higher than 4 without a compellingly expensive recipe to boot.
Mhmm, I saw it in GregTech New Horizons, but it probably was a heavily modified version of AE.
Indeed, GTNH maintains its own fork of AE2 for 1.7.10.
I hesitate to go any higher than 4 without a compellingly expensive recipe to boot
My idea for such a recipe would have one 16-core crafting co-processor unit cost four 4-core co-processor units, some netherite, and Accumulation Processors.
The "four 4x co-processor units" cost means this is a way to compact CPUs even further by recycling 4-core units into more compact 16-core units (since many large bases utilizing MEGA Cells will have large crafting CPUs with many 4-core co-processors), while the netherite and Accumulation Processors are meant to push the tech level for that compaction a bit further.
Hey,
it would be awesome to get even bigger Co-Processors.
I would love the steps from crafting/storage cells.
Something like: 1 -> 4 -> 16 -> 64 -> 256 -> etc.
Why? It would save alot of space and we already have MASSIV crafting cpu's.