62832 / MEGACells

ME Greater Accumulation Cells - For when kilobytes just won't do.
https://www.curseforge.com/minecraft/mc-mods/mega-cells
GNU Lesser General Public License v3.0
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MEGA Cells have an incorrect byte count. #124

Closed ShadowFox88 closed 3 months ago

ShadowFox88 commented 3 months ago

I have a 64k fluid storage cell, and a 256M mega fluid cell, and the same amount of fluid only takes up 63344/65536 Bytes on the 64k cell, but takes up 2159984/268435456 Bytes. Since they are both holding the same amount of fluid, shouldn't they both take up the same amount of storage on the cell?

Info: All Of Fabric 7: 2.2.3 MEGA Cells: 2.3.6

https://github.com/62832/MEGACells/assets/66386770/452400fa-325f-49a4-9cb5-9bbb6551370a

62832 commented 3 months ago

No, they shouldn't. This is working as intended and explained in AE2's own guide.

The way that the basic AE2 storage cells work in general is that every new type introduced to their storage has an upfront cost proportional to the total capacity of the cell, that being 1/128 of the capacity in bytes.