Hello! I did my best to add support for larger Radioactive Cells, although I haven't added recipes or anything, as that's probably better to let you balance that. If you use the code, no need for credit, just saw a feature I wanted to add, so I added it. Also, I haven't tested it at all, since I am currently unable to do so, due to personal matters. Hope this at least gets considered!
I do not plan on adding any larger radioactive cells, for the sake of general game balance.
You should still have generally tried to make these changes in a proper development environment, since you removed some things like the cell handler field required for the radioactive cell to even function, without removing any further reference to the handler which would subsequently fail to compile.
This was a quick and dirty idea, not a true working example. I understand why that would mess up balancing, just an idea. Thanks for the quick reply though, and sorry if I bothered you :D.
Hello! I did my best to add support for larger Radioactive Cells, although I haven't added recipes or anything, as that's probably better to let you balance that. If you use the code, no need for credit, just saw a feature I wanted to add, so I added it. Also, I haven't tested it at all, since I am currently unable to do so, due to personal matters. Hope this at least gets considered!