723Studio / OpenXcom_FTA

Fork of OXCE project with additions to support From the Ashes project
http://x-comfromtheashes.tilda.ws/
GNU General Public License v3.0
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Improve staging logic to fit FtA setting #163

Open Finnik723 opened 2 years ago

Finnik723 commented 2 years ago

If set in deployment property, all BattleUnits and BattleItems from Exit Point tiles (target_type = 13) are transferring to the next stage, alter this part image to handle captured enemies

All BattleUnits and BattleItems, placed in X-COM Entry (target_type = 1) are counted as recovered and stored in special container, that is used for debriefing recovery. Looting from previous stage does not respect if the mission success in this case

Alter logic to transfer all stuff to the next stage inventory and spawn on battlescape on inventory tile if ftaGame: true (_game->getMod()->isFTAGame()), respect stun, wounds and all other stats.

drdweeb commented 1 year ago

I'll try it