723Studio / OpenXcom_FTA

Fork of OXCE project with additions to support From the Ashes project
http://x-comfromtheashes.tilda.ws/
GNU General Public License v3.0
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Spawned resistance agents to evac counted as neutral, thus are not saved and miss some debriefing logic #172

Closed Finnik723 closed 11 months ago

Finnik723 commented 2 years ago

With roles they should be initiated as geoscape soldiers (with specific unit property) and spawn units based on generated properties. Thus they would avoid logic with resummoning civilians and all that, being recovered as natural soldiers.

They should get to the logic https://github.com/723Studio/OpenXcom_FTA/blob/6b3220c08de6908a52404902497a343b9e2863dd/src/Battlescape/DebriefingState.cpp#L1646